Need tips for cost effective Video Inference

I’d love to be able to deploy the model locally. In my feature request, this was kind of the essence of what I was hoping to see supported in the future within Unity.

Since I’m not able to use the examples given (Docker, Python etc.) I am not sure if I have the skill or knowledge to convert it into a .net / c# environment like Unity. My end goal is to have something that is easily distributed, and previously I’ve used simple web apps for that, but I’m hoping to go a bit beyond that.

IF it was possible to do so within Unity entirely, it would make my life a lot easier. But I guess my fallback would be a Raspberry Pi server for local testing (It’s just more time consuming and less flexible for what I do).